"What really struck me about all this was that this was a Japanese piece published on a very mainstream online publication that stated a very important issue that the Western gaming press, in their orgy of banal Tweets, managed to conveniently miss; that these massive graphically focused budgets are forcing a functional restriction and an unnatural standardisation on gaming. Admittedly, we've had lots of coverage about the rising cost of games development but no-one has really mentioned the veritable elephant-in-the-room - that games aren't functionally going anywhere as a result of all of this."
I think it's a spot-on observation. Sure, games look flashier and all nowadays, but we're mostly still playing the same old clones of games that were invented 15-20 years ago. Is that really progress?
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