tag:blogger.com,1999:blog-5468445391676431218.post3292019160653016827..comments2020-03-26T02:54:58.391-07:00Comments on The Pensive Harpy: [Horizons: The MMO That Just.Won't.Die.]Paihttp://www.blogger.com/profile/14108169893140762249noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5468445391676431218.post-15887455090404328842007-08-26T20:08:00.000-07:002007-08-26T20:08:00.000-07:00Virtrium has ex-Tulga employees, though. And Bowma...Virtrium has ex-Tulga employees, though. And Bowman (while not technically an employee there) is an assistant to them on the terrain system, that I guess they want to tweak now. <BR/><BR/>Heck, I wish them all the best. If Meridian59 can stick it out as long as it has, I'm sure HZ can make it too, since it obviously has some passionate support.Paihttps://www.blogger.com/profile/14108169893140762249noreply@blogger.comtag:blogger.com,1999:blog-5468445391676431218.post-34065807625063112302007-08-26T14:49:00.000-07:002007-08-26T14:49:00.000-07:00I played Hz from early beta 3 to a year and a hal...I played Hz from early beta 3 to a year and a half after release. It maxed at 35,000 subs, then fell steadily. Grind, dragons made frustrating to reduce their great popularity (truly stupid decision), and to a lesser extent bugginess caused the low to hit 5500 or so. Tulga did add much content, tiers 4 & 5 and some 6 content, new continent, etc. Tutorial was redone, dragons made more playable, and Ancient Rite of Passage was added. Subs -> 10,000, and trial retention to an astounding 58%. Game hit breakeven, and was sold by the VC owner, Chris Baker to a terrible outfitm EI. New owners, Virtrium are small group of developers, NOT Tulga, nor is Tulga's pres. involved. <BR/>It has survived because of unique features; dragons of course, multi-classing, and constructing buildings, crafting machines and bridges and mines. Note that the evils evolved to keep pace with the multi-classed players...Kulamatahttps://www.blogger.com/profile/07276270921202329642noreply@blogger.com